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TCAP Performance Indicators - Grade 3 Math |
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Advanced |
Students at the advanced level demonstrate in-depth
understanding of academic knowledge and skills tested on the
TCAP by demonstrating the ability to: |
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spi* 3.1 |
represent whole numbers up to 10,000 in expanded form (e.g,
1000’s + 100’s + 10’s + 1’s); |
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spi 3.2 |
compare unit fractions with denominators up to ten; |
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spi 3.3 |
subtract two- and/or three-digit whole numbers; |
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spi 3.4 |
use the multiplication facts 0, 1, 2, 5, and 10 efficiently and
accurately. |
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spi 3.5 |
identify the rules by which objects or numbers have been sorted; |
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spi 3.6 |
connect open sentences to real-world situations. |
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spi 3.7 |
identify the result of a transformation that has been applied to
a simple two-dimensional geometric shape (i.e., flips or
slides); |
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spi 3.8 |
identify the line of symmetry in a two-dimensional design or
shape. |
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spi 3.9 |
find the perimeter of a rectangle on a grid; |
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spi 3.10 |
solve real-world problems involving elapsed time to the
half-hour. |
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spi 3.11 |
determine the most likely, least likely, or equally likely
outcomes in simple experiments (i.e., spinner, number or color
cube); |
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spi 3.12 |
select all possible outcomes of a simple experiment (i.e.,
spinner, coin toss, number or color cube). |
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Proficient |
Students at the Proficient level demonstrate competency in the
academic knowledge and skills tested on the TCAP by
demonstrating the ability to: |
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spi 2.1 |
represent whole numbers to 9999 with models;
http://www.beaconlearningcenter.com/WebLessons/TradingGame/default.htm |
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spi 2.2 |
identify the place value of a given digit up to thousands;
http://www.beaconlearningcenter.com/WebLessons/MyPlace/default.htm
http://www.mathcats.com/explore/age/placevalueparty.html
http://www.aaamath.com/g31a-placevalue-specific.html
http://www.aaaknow.com/plc12ax2.htm
http://www.aaaknow.com/plc12cx2.htm |
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spi 2.3 |
recognize the value of combinations of coins and bills up to $5;
http://www.aaamath.com/B/g3_211x1.htm
http://www.hbschool.com/activity/con_math/g03c07.html |
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spi 2.4 |
compare and order whole numbers to 9999 using the appropriate
symbol (i.e.,<, >, =);
http://www.eyepleezers.com/aaamath/cmpk1cx2.htm
http://www.321know.com/cmp11fx2.htm
http://www.321know.com/cmp22_x2.htm |
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spi 2.5 |
add two- and/or three-digit whole numbers;
http://www.aaamath.com/B/g3_27_x1.htm
http://www.aaamath.com/B/g3_27_x3.htm#section2
http://www.oswego.org/ocsd-web/games/Ghostblasters3/ghostadd3.html
http://www.oswego.org/ocsd-web/games/SpeedGrid/Addition/urikaadd3res.html |
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spi 2.6 |
connect written and pictorial representations of fractions with
denominators up to ten;
http://www.aaamath.com/B/g35a_fx1.htm
http://www.aaamath.com/B/g36a_cx1.htm
http://www.oswego.org/ocsd-web/games/fractionflags/fractionflags.html |
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spi 2.7 |
solve real-world problems using addition or subtraction of whole
numbers;
http://oswego.org/ocsd-web/games/mathmagician/maths1.html
http://www.beaconlearningcenter.com/WebLessons/IsThatAFact/default.htm
http://www.beaconlearningcenter.com/WebLessons/ThreeMagicNumber/default.htm |
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spi 2.8 |
determine the correct change from a transaction that is less
than $1.00;
http://www.aaamath.com/B/g313_cx1.htm
http://www.mrnussbaumgames.com/cashout/index.html
http://www.funbrain.com/cashreg/index.html |
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spi 2.9 |
use estimation to select a reasonable solution in problem
solving (addition and subtraction only).
http://www.aaamath.com/B/g38a_ax1.htm
http://www.oswego.org/ocsd-web/games/Estimate/estimate.html
http://www.aaamath.com/B/g38e_sx1.htm |
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spi 2.10 |
extend repeating and growing numerical or geometric patterns;
http://www.aaaknow.com/patran3.htm
http://www.aaaknow.com/patran5.htm
http://www.aaaknow.com/patk2fmd.htm
http://www.mathplayground.com/M1AR101a.html |
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spi 2.11 |
represent repeating geometric patterns as repeating numerical
patterns; http://www.mathplayground.com/M1AR101.html
http://www.mathplayground.com/M1AR101a.html |
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spi 2.12 |
determine the output for a particular input given the one
operation function rule (i.e., addition, subtraction);
http://www.mathplayground.com/M1FM01.html
http://www.mathplayground.com/M1FM02.html
http://www.mathplayground.com/M1BB01a.html |
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spi 2.13 |
solve open sentences that involve addition and subtraction of
whole numbers zero to twenty.
http://www.aaaknow.com/g2_18cx1.htm
http://www.aaaknow.com/g2_18dx1.htm
http://www.aaaknow.com/g28f_sx1.htm |
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spi 2.14 |
name three-dimensional geometric figures (i.e., cube, cylinder,
sphere, cone);
http://www.hbschool.com/activity/mmath/mmath_dr_gee.html
http://www.hbschool.com/menus/auto/13/3.html |
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spi 2.15 |
recognize geometric figures that are the same size and shape; |
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spi 2.16 |
use appropriate mathematical language to find a point on a grid
using whole number coordinates.
http://www.oswego.org/ocsd-web/games/BillyBug/bugcoord.html
http://www.oswego.org/ocsd-web/games/BillyBug2/bug2.html |
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spi 2.17 |
solve real-world problems involving addition and subtraction of
one-or two- digit measurements;
http://sakharov.net/puzzle/fairshare.html?SRC=sakharov |
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spi 2.18 |
select an appropriate standard unit to measure length;
http://www.funbrain.com/cgi-bin/meas.cgi?A1=s&A2=0&A3=1
http://www.funbrain.com/cgi-bin/meas.cgi?A1=s&A2=0&A3=0
http://www.funbrain.com/cgi-bin/meas.cgi?A1=s&A2=1&A3=0
http://www.funbrain.com/cgi-bin/meas.cgi?A1=s&A2=1&A3=1 |
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spi 2.19 |
use estimation to determine if a length measurement is
reasonable;
http://www.beaconlearningcenter.com/WebLessons/AreWeThereYet/default.htm
http://www.beaconlearningcenter.com/WebLessons/ThatsRight/default.htm
http://www.beaconlearningcenter.com/WebLessons/WalrusWorld/default.htm |
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spi 2.20 |
read thermometers with Fahrenheit and Celsius scales (positive
whole number temperatures);
http://www.beaconlearningcenter.com/WebLessons/BeAScientist/default.htm
http://www.beaconlearningcenter.com/WebLessons/HotStuff/default.htm
http://www.ies.co.jp/math/java/geo/therm/therm.html |
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spi 2.21 |
read and write time at five-minute intervals.
http://www.fi.edu/time/Journey/JustInTime/min_quiz.html
http://www.oswego.org/ocsd-web/games/StopTheClock/sthec3.html |
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spi 2.22 |
interpret bar graphs;
http://www.beaconlearningcenter.com/WebLessons/KindsOfGraphs/default.htm
http://www.beaconlearningcenter.com/WebLessons/KidsHavePets/default.htm
http://www.beaconlearningcenter.com/WebLessons/HowItAllStacksUp/default.htm
http://www.quizville.com/usingBarGraphs.php
http://www.quizville.com/linePlot.php
http://www.beaconlearningcenter.com/WebLessons/AllTheParts/default.htm |
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spi 2.23 |
solve real-world problems in which data is represented in
tables;
http://www.bbc.co.uk/education/mathsfile/shockwave/games/datapick.html |
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determine whether an event is certain, possible, or impossible.
http://www.beaconlearningcenter.com/WebLessons/WhyCantIWin/default.htm
http://www.beaconlearningcenter.com/WebLessons/ChancesAre/default.htm |
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Basic |
Students at the Basic Level demonstrate some academic knowledge
and skills tested on the TCAP by demonstrating the ability to: |
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spi 1.1 |
count by 10’s, 100’s, and 1000’s; |
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spi 1.2 |
identify whole numbers as odd or even; |
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spi 1.3 |
add and subtract efficiently and accurately with single-digit
whole numbers. |
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spi 1.4 |
sort objects by two attributes. |
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spi 1.5 |
name two-dimensional geometric figures (i.e., rectangle, square,
triangle, circle). |
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spi 1.6 |
read and write time to the nearest hour, half-hour, and
quarter-hour; |
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spi 1.7 |
measure length to the nearest centimeter and inch; |
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spi 1.8 |
solve real-world problems using a calendar. |
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spi 1.9 |
interpret pictographs. |
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*spi -- state performance indicator |
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